Graeme Ackland is Professor of Computer Simulation at the School of Physics Edinburgh University.

Computer Simulation is about formulating and solving problems in Theoretical Physics which are too difficult to tackle with analytic maths.  Which means understanding enough Maths to know what can’t be done.  It can be applied to almost anything.

My two main philosophies are quantum mechanics and evolutionary game theory.

Quantum mechanics is reassuringly straightforward and well tested, and enables me to calculate how solids behave is a variety of conditions.  I’m particularly interested in conditions which are difficult to create in the lab.

Evolutionary game theory is a hypothesis about how people will act.  Basically, people do what they always did, or copy what other successful people do.  This leads to all sorts of different outcomes from the traditional economics paradigm of “people think through all the consequences and act rationally”.


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